After a bit of a break (mostly due to Saga: Age of Chivalry coming out), we had a chance to return to Brethren. We used the Dark Ages army lists this time, for a Viking v Irish battle:
As before, some questions were raised.
There's a rule that says shooting into a wooded area gives a -1 to hit. But nothing seems to be said about shooting through a woods to units on the other side. Do woods block line of sight to the other side, or is it just a simple -1?
Once again, we were confused about who fights who in a big melee, especially where there is a big difference in number of figures. Do you have any explanations for how players go about deciding which figure is attacking which figure, when there are multiple possibilities and the decision greatly favours one side or the other?
It was a good game, but we're still trying to get out of the mindset of large units v individual figures, which also led to some confusion.
Hello! Thank you for the questions.
Point 1- Woodland is line of sight blocking. So units can't be targeted from the other side of a woodland. I realized I amended this in the Quick Start Guide but not the full rulebook. I will include this in the 2025 Errata.
Point 2- I have amended this now in the new versions of the book and it is included in the 2024 errata. The player with priority chooses who fights first and from then on players alternate in choosing fights to resolve. The player controlling a unit that has a choice on who it can fight declares it when one of those fights is chosen to be resolved.
Hope these answers clarify your questions and I look forward to reading more battle reports!
Matt